Fazeer is almost here!

A short delay to ensure quest completions and other important updates for the Challenge Dungeon.



Check out our DiscordFacebookTwitter, and Twitch to get the latest development news and updates.
 

 


Hello homies,

The next mainline release, with the Challenge Dungeon enabled, is looking really good and has a lot of other updates included with it that we are really excited about. We have a few last minute fixes that the team wants to make before we go live, so the patch will be rescheduled.

We believe Wednesday is the likely day for the patch to go live. Players on PTR have shown us some issues that, while infrequent, can prevent players from completing a challenge run. Because these can cause progression setbacks we want to complete the following before players dive into Challenge Dungeon in earnest:
 

  • Fix all known areas lacking a boss or warp spawn.
  • Make it so if the player doesn’t die, the challenge isn’t failed. That means if the player has to bail from the map for any reason, their challenge progress is not reset. They will still need to beat the map in a single start-to-finish run.
  • Add dynamic drop rate for quest items. We are already tuning the number of item drops required on certain quests. This will also ensure that if you had bad luck early in a run you are able to get enough drops overall.



If you are interested in knowing more, you can always drop into our Discord server for more detailed information and chats with the development team.

- Echtra Bean